﻿/**
  @file		
  @brief	
  @author	
  @version	
*/
#pragma once

#include "../share/platform/platform_types.h"

class CConnection
{
protected:

	U32		m_u32ClientID;

	S32		m_s32Socket;

public:

	CConnection();

	~CConnection();

	S32	Initialize( m_u32ClientID, U32 u32SendBuffSize, U32 u32RecvBuffSize );

	inline S32 GetSocket() { return m_s32Socket };
};